pubs

Peer-Reviewed Book Proceedings

Gotsis, M. (2006). The pathology of techno-infrastructure in academia and its implications on pedagogy and curriculum in new media arts programs at five types of institutions in the United States. In M. Giannakaki, Papanikos, G. T., Pozios, Y., Richards, J.K. (Eds.), Research on Education (pp. 880-890). Athens, Greece: ATINER.

Gotsis, M., Baum, G.A., Sun, K.B. & Gravenhorst, R.M. (2004). INSIDE_OUT: A case study for enhancing public participation in mixed reality events. In H. Thwaites (Ed.), Proceedings of the Tenth International Conference on Virtual Systems and Multimedia, (pp. 996-1005). Netherlands: IOS Pr Inc.

Gotsis, M. (2001). Reconstructing Chavin de Huantar (Peru): Designing an educational tool for art historians. In H. Thwaites and A. C. Addison (Eds.), Proceedings of the Seventh International Conference on Virtual Systems and Multimedia, (pp. 106-112). Los Alamitos, CA: IEEE.

Peer Reviewed Papers Presented at Conferences/Workshops

Gotsis, M. (2006). The pathology of techno-infrastructure in academia and its implications on pedagogy and curriculum in new media arts programs at five types of institutions in the United States. Paper presented at the 8th International Conference on Education, Athens, Greece, May 25-28.

Gotsis, M., Baum, G.A., Sun, K.B. & Gravenhorst, R.M. (2004). INSIDE_OUT: A case study for enhancing public participation in mixed reality events. Paper presented at the Tenth International Conference on Virtual Systems and Multimedia, Softopia Japan, Ogaki City, Japan, November 17-19.

Gotsis, M., Baum, G.A., Sun, K.B. (2004). Inside and Out: Finding a balance between active and passive participation for the public and performers. Paper presented at IEEE VR2004 Virtual Reality for Public Consumption Workshop, Chicago, IL, USA, March 27-31.

Gotsis, M. (2001). Reconstructing Chavin de Huantar (Peru): Designing an educational tool for art historians. Paper presented at the Seventh International Conference on Virtual Systems and Multimedia (VSMM’01), Berkeley, CA, USA, October 25-27.

Invited Papers

Gotsis, M. (2009). Games, virtual reality, and the pursuit of happiness. IEEE Computer Graphics and Applications, 30(5), 6-11. http://doi.ieeecomputersociety.org/10.1109/MCG.2009.94

Baum, G. A., Gotsis, M., Chang, B., Drinkwater, & R. St. Clair, D. (2006). Synthecology: sound use of audio in teleimmersion. In  Stereoscopic Displays and Virtual Reality Systems XIII, Proceedings of Electronic Imaging Vol. 6055, 652-662. doi: 10.1117/12.660343

Online Publications

Gotsis, M. (2005). Elegy to a vanishing world: the photographs of Nick Brandt. Los Angeles: Bowhaus, Inc. Retrieved from http://www.bowhaus.com/news/brandt.php4

Gotsis, M. (2005). El proceso de trabajo de Nick Brandt (E. Loduya, translator). Milestimulos. Retrieved from http://milestimulos.wordpress.com/2010/02/08/proceso-trabajo-nick-brandt/

Press Clippings

Rockwood, K. (July, 2009). How body sensors are gaming the health system. Fast Company Magazine, 137, 24.

MFA Thesis

Gotsis, M. (2002).  Conceptualizing the energyComposer: Interactive Choreography and Performance Using Software and Motion Tracking Systems [ thesis pre-proposal]. PDF

Websites and Blogs
Interactive Media Division Blog
Personal Pre-2003 website

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EDITORIAL SERVICE

2010, External Reviewer. International Journal of Computer Assisted Radiology and Surgery.

2010,  Program Committee. Foundations of Digital Games.

2005 – 2007, Program Committee. IEEE Virtual Reality Conference.

2005, Program Committee. International Conference on Virtual Storytelling.